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Dance Workshops

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Ian Gonzalez
Ian Gonzalez

Call Of Duty Modern Warfare Remasterizado



In bringing Modern Warfare's visuals up to modern standards, enhancements to the environments were designed using a procedure called "paint-over": color schemes were established and screenshots taken of the levels from Modern Warfare before they were overlaid with concept art.[6] Raven wanted to give the environments a sense of history to avoid them feeling generic, with more visual details being integrated into them.[6][29][31] The game used improved textures and mapping, effects, and lighting;[31] objects were remodeled and new features such as realistic physics were used to move materials like clothing.[5][6][31] The remaster became the first Call of Duty game to allow each gun to eject spent ammunition rounds accurate to that type, which was achieved through the inserted rounds remaining in the gun before ejection; identical rounds separate from those inserted were ejected in previous games.[6] Raven faced some issues remastering the graphics, as the remaster used a heavily upgraded version of the series' engine. As a result, several of Modern Warfare's visual assets were not suited to the new technology, requiring the developers to enhance or remake them.[4] The movement of non-player characters was improved to be more realistic. Several new first-person animations were added to the single-player campaign for immersion during certain scenes[34] and to improve how the camera made use of the player character's body.[5]




Call of Duty Modern Warfare remasterizado



Critics lauded the enhanced graphics, revised sound, and other modifications. Push Square and GQ thought the remaster looked and sounded like a modern release, calling it "nothing short of a profound feat"[65] and "an amazing technical overhaul".[67] Several felt the game was more akin to a remake thanks to the range of enhancements.[11][65][67] Destructoid complimented the "subtle" differences, highlighting level areas that felt more alive and the enhancements to the first-person cinematics.[63] Although praising its scope, some considered the graphics were not quite cutting edge and occasionally exhibited minor shortcomings.[64][68]


Being a remaster of Call of Duty 4: Modern Warfare, it differs from the recent installments of the Call of Duty series and it takes place in the modern era rather than the future. In comparison with the original game, it features multiple enhancements in terms of visuals and sound effects. The scenery and character models are much more detailed and the weapons are rendered more realistically: For example, most weapon models showed the fire selector being set to the correct firing mode and bullets are visually seen depleting on the P90, the G36C and the belt-fed light machine guns. In the campaign, a good portion of the playable character's body might now be shown during some scripted sequences as well more animations being performed by them such as Paul Jackson protecting his eyes when the nuclear bomb goes off in "Shock and Awe" as well as catching Volker's hand in an attempt to save him. The animations from the recent Call of Duty titles are also used during gameplay, namely the sprinting animations that were changed as well as the addition of the animations for mantling objects and for crawling while prone. Weapon inspection is an added feature as well.


Call of Duty 4: Modern Warfare has a lofty reputation, and aside from some telltale signs of age, it remains thoroughly impressive even today. This game remains a legend to be revered for its grounded, focused gameplay that will scratch an itch for anyone longing for simpler, purer shooters. Modern Warfare Remastered celebrates this legacy with updated visuals and sound that really go above and beyond the call of duty, sprucing up an old care package for a more modern age to near-perfection. 041b061a72


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